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Warhammer news
Warhammer news








Fixed an animation issue that affected several enemies when shooting up or down.Grey Knights will no longer deal double damage with Force Strike while wearing Mantle of the Elect and using Pale or Warpbringer.Apostate’s Woe now deals the correct damage when used during Precision Targeting.Castellan Crowe’s barks is now closer in volume to other characters.

warhammer news

  • Adjusted the Grey Knight stand-up animation after being knocked back while behind cover.
  • Fixed several issues that were caused incorrect barks to play.
  • Smite now correctly displays that it will trigger Heed the Challenge when used on Cruciatus.
  • If stepping out to Overwatch reveals an enemy squad, Grey Knights will no longer be able to set two Overwatches at the same time.
  • Servitors no longer spawn on top of each other when you have multiple Techmarines with multiple Servitors teleporting down to the same map.
  • Defend Position now works correctly on large enemies and bosses.
  • Teleport and Teleport Strike no longer consider changes in height when calculating distance.
  • First Strike now triggers as often as it should.
  • Updated several visual and lighting issues on several maps.
  • Fixed an issue that caused HP bars to disappear temporarily during Flowering missions.
  • Fixed an issue that prevented an Archeotech Cache opening correctly on the Industrial Chasm Winter Growing map.
  • Grey Knights can no longer climb up empty air to a bridge on the Dense Alley Echoes map.
  • Fixed areas where the camera zoomed in too closely.
  • Fixed bridges that caused 2x2 units to destroy the bridge and die when crossing.
  • Fixed an area on the Industrial Chasm Growing map that caused cursors to stick when switching between controllers and keyboards.
  • Cleared up sections of maps where Terminators or Venerable Dreadnoughts could get stuck.
  • warhammer news

    Fixed an issue that would allow Knights to walk inside some objects on Reaper maps.Grey Knight portraits will now properly adjust every time you change their armour.Core mission rewards display more clearly when offering a Grey Knight.Fixed several issues with incorrect VFX.Fixed several issues that were causing missing SFX.Fixed an issue that locked the game if a mission expired while the Gladius Frigate was en-route.Grey Knights will no longer destroy cover they are standing on when performing targeted attacks.Climbing, vaulting, or running no longer affects map lighting.Fixed an issue where Precision Targeting damage previews would not display correctly while using a gamepad.

    WARHAMMER NEWS FULL

  • Fixed an issue for ranged attacks targeting that could allow you to target enemies outside your Line of Sight if they were within range but behind full cover and in the fog.
  • Noxious Blightbringers can now be affected by allies’ beneficial psychic abilities.
  • Increased the number of enemies which spawn on the first part of Nexus on Merciful difficulty.
  • Roiling Mutations - All enemies on the map will mutate.
  • Generous Effusions - Enemies will explode for 3 turns, buffing nearby allies with +3 HP.
  • Added two new Tentarus strain Warp Surges:.
  • Revolting Regeneration Mutation now happens during missions with the Tentarus strain.
  • warhammer news

    Power of Mutation Warp Surge now happens during missions with the Tentarus strain.The Unit Info View panel now supports mutation stacking and will correctly display the correct mutation amounts during Warp Surges.The system will choose and display the most important tutorial tip and save the others for later triggers, reducing missed tutorial tips and confusion. Added a new system to detect when multiple tutorial tips occur simultaneously in combat.A new mission type, Bloom Assault, was added to the mission pool.A new enemy, the War Dog Stalker, joined the forces of Nurgle.








    Warhammer news